Falling Sands Block-out (2025)

The environmental block-out for Turan Koptur's Fall 2025 Game Project class for Kent State University, in which we were tasked with creating a multiplayer game in UE5 over the course of the semester. Some courtyard assets are included to preview the voxel-art direction of the game. All assets and block-outs pictured here were completed personally.

Itch Page: https://ameliorez.itch.io/falling-sands
Original 2D level design by Jonah Howell.
Voxel assets made with MagicaVoxel.
Second pass block-out created with the Blockout Tools Plugin by Dmitry Karpukhin.

Courtyard block-out with some assets (Lit).

Courtyard block-out with some assets (Lit).

Courtyard block-out with some assets (Unlit).

Courtyard block-out with some assets (Unlit).

1st level block-out (Unlit).

1st level block-out (Unlit).

Library block-out (Lit).

Library block-out (Lit).

Chapel block-out (Lit).

Chapel block-out (Lit).

2nd level block-out (Unlit).

2nd level block-out (Unlit).

3rd level block-out (Unlit).

3rd level block-out (Unlit).

Second pass of block-out (Unlit).

Second pass of block-out (Unlit).

First pass of block-out (Unlit).

First pass of block-out (Unlit).

Second pass block-out, layered (Lit).

Second pass block-out, layered (Lit).

Castle level design by Jonah Howell.

Castle level design by Jonah Howell.