Grace McCormack
Grace McCormack
Gamedev Artist.
Cleveland, United States

Summary

Born and raised in Cleveland, I'm a multidisciplinary gamedev artist who specializes in 2D art for pre-production.

Skills

Art DirectionConcept ArtCharacter ModelingProp ModelingCharacter DesignProp DesignWeapon Design

Software proficiency

CLIP STUDIO PAINT
CLIP STUDIO PAINT
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity

Experience

  • Lead 2D Artist at Dancing Light Productions LLC
    March 2025 - March 2026

    Lead 2D artist for the production of Shopkeeper's Tail.

    Creating illustrations and other various 2D graphics that translate from the 3D models and builds.

  • Art Intern at Pipeworks Studios
    May 2025 - July 2025

    Create models, UV-unwrap, and texture for implementation in the 3D pipeline for Unreal Engine.

  • 2D Art Intern at Pie For Breakfast Studios
    Kent, US
    January 2025 - April 2025

    2025 Intern Team for Little Nemo and the Nightmare Fiends, headed by Chris Totten.

    Responsible for execution of UI and environmental art in the style of Winsor McCay’s Little Nemo in Slumberland comics.